const int noiseRefSize = 48;
float* noiseReference = new float[noiseRefSize]{-0.000966429,
	-0.00119964,
	-0.00118616,
	-0.000678582,
	0.00229951,
	0.0217842,
	0.0613074,
	0.156733,
	0.305301,
	0.49182,
	0.68358,
	0.845512,
	0.950986,
	0.984521,
	0.944636,
	0.842791,
	0.687357,
	0.527077,
	0.380956,
	0.260087,
	0.168696,
	0.105998,
	0.0685462,
	0.0484331,
	0.0353872,
	0.0332753,
	0.0334183,
	0.0331892,
	0.0318952,
	0.0299273,
	0.0283969,
	0.0277491,
	0.0273934,
	0.0265412,
	0.0250565,
	0.0232322,
	0.0213166,
	0.0190748,
	0.0159684,
	0.0131479,
	0.0104398,
	0.00725754,
	0.00329131,
	0.00210918,
	0.00147583,
	0.000903992,
	0.000475297,
	0.000122942};
